﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SkeletonNET.Common.Setup;
using Microsoft.Practices.Unity;
using System.Resources;

namespace SkeletonNET.Localization
{
    public class SetupLocalization : AbstractSetup
    {
        public override void Setup()
        {
            this.Container.RegisterType<ResourceManager, DefaultResourceManager>();
        }
    }
}
